These patch notes will guide you through the different features of this update. In 2021, we present you one of our biggest update so far. Our goals with Minescape have always been to mix the best of both Minecraft and Runescape and to provide players a refreshing experience whilst keeping a sense of creative freedom. From V1, to V3, to Minescape Classic to this version of Minescape, hosted on the GamesLabs network and released in August 2019. Releases after releases, we have re-coded, re-worked, Minescape into many, different, versions. The first lobby of the GamesLabs network with Minescape released on Podcrash's map and Super MineKart's lobby being built. In early 2013, we released V1.2 of Minescape on Podcrash's map (We bought full rights to the map). ![]() It took us a few months to convince Podcrash, creators of our initial Minescape/Gielinor map, to work with us on this immense project (Our partnership ended in 2014). The game, at the time, wasn't even running on a map shaped as Gielinor (Runescape's map). Back then servers were unable to send resourcepacks and our goal was to create a very simple RPG with some Runescape aspects. The time has come for a new chapter in the story of the network.
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